Went over the player character and fixed, improved, refined, and changed the already existing features. Adjusted the size of the collision box for the sword to more accurately match its size. Changed the values of some animation timing so it blends together better since a lot of it looked very rigid when switching animations. Added a new effect on the player death for the lantern to start rotating wildly. Other than that cleaned up most of the blueprint by organizing and making sure things worked as I want them to. Recorded a short video to show the progress thus far. Next week it should be about time I start creating the real level. My friend offered to create a song for my game. I used the very early draft of the theme he is going for.
January Video Update





