Writing swords

Spent time creating and writing the stories for the items and objects that would flesh out the lore of the level. I think I have enough for the player to figure out what is going on and even see what is going on in the kingdom they are within.

Played with the lighting as well. I didn’t want to create another dark level but it seems to be leaning in that direction. I will work on making it brighter.

Since most of the descriptions are secret I will just leave one here as a sneak peak.

The diary’s backside is bolted to the small bedside table. Most of the entries have faded. These are the few that can still be read. “Everyday I think of her, and the life we should be living together. She left me too soon. That is our fate isn’t it, to live and die alone. Why should I even bother caring anymore? My friends tell me I should be grateful for the time we had. How can I appreciate something so brief? Mind and memories are so fickle. The years I live will be far longer than the time I had known and loved her.”
“The cook’s son asked if I could help him, but I refused. I think about the sorrow he faces in trying to fight the inevitable. Even if I did try to help him, there is nothing I can do.”
“I have made a grave mistake. I should have never let him stay. At least I will soon see my beloved again.”

I still have the problem with the character going through the castle. It is very frustrating and I think I need to find a concrete solution as soon as possible before I move on to anything else.

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