New Assets

Been slow the past few months. Life of course tends to get busy. Anyway, I’m starting to ramp up again with the game. I fixed the puzzle because I realized I didn’t have to subtract from the final number. All I had to do was reset it then add the numbers that are “on.” Besides that, all I did was get new assets and look at them in the game.

The last boss will have its own whip but since it has its own animation and skeleton it won’t be as simple as retargeting the animation. I believe I have to add a separate skeleton for the weapon for it to work with my own character. It will take some time to get it working. I also got really cool stylized VFX that will be used for this last stage. Lots of exciting work ahead.

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