Used a controller for most of the testing today. It works fine and no changes were required for any gamepad settings. I created a new sound of the final boss’ death and added it to the montage.
I adjusted the save lots UI so it looks clearer in the main menu. I also adjusted several of the options menus so the spacing was more consistent. Every single part of the game is important. As an amateur, I do the best I can.





The special effect for the save point used to abruptly disappear if the player saved again. I deactivated the effect and then deleted it, instead of deleting it outright. This makes it slowly fade out which looks a lot better. It is a minuscule change but a good one nonetheless.

I’m continuing to test the game in story mode and I’ve run into one or two issues for far.