Slow Roll

The journal page wasn’t nice to look at so I moved around the text and image. It should be more pleasing to the eye now. The sounds for some of the items in the game didn’t feel right, so I went through all of them and assigned more appropriate effects.

I then started on putting together a mailing list of potential people or companies that may be interesting in playing my game. I learned about how to share press keys and how to also connect with curators on steam itself. This will help with getting the game out there. With Elden Ring coming out soon there is no way I am going to release my game in this quarter. At least that gives me more time to work on improving all aspects of it.

Lastly, I improved on some of the item descriptions. There were certain texts that weren’t as nicely written as I would like them to be. I read through what I have made and refined what needed to be refined.

Working on marketing is difficult for me. It will take some time to figure out.

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