Haven’t been doing much in terms of game development. Doing small pieces of work such as checking for bugs and accomplishing short playtesting sessions. I’ve gotten a few more emails for the mailing list, but I will probably need more. Then I put together the latest version of the game and uploaded the build onto Steam. After checking if it worked on my account I sent it in for review. Once it’s approved I will start to figure out the perfect date for its release.

