Did another full playthrough of my game. It is short already and even quicker when you know what you’re doing. I adjusted some objects to make it clearer that they can be interacted with. Some objects didn’t have the proper physical material, so I fixed that. I noticed cause I was walking on something and it wasn’t making the proper sound.
The adjustment for the feet didn’t look right when jumping from uneven surfaces. I made it so that all the IK or bone adjustments are set to 0 when in the air.



I didn’t like how some of the UI was blocking each other so I moved them around for clarity. The save slot in the main menu wasn’t reflecting the proper color because it was mixing in with the color of the default image. Making the default color neutral fixed it right up. I moved around some objects in the fifth stage to make it easier to navigate and hopefully let the player have a better idea of where things are.



I should probably start working on a gameplay trailer that will capture the best parts of the game.