I improved the wave attacks which look great moving across the reflective ground. I added a collision box that plays a sound if the player passed through it. That way it gives the illusion that the actor has moving audio.
I also packaged the project and tested it on Steam to see if everything was working as it should. The whip timing may need more adjustment but I shouldn’t be adding anything new now that the release date is coming close. Now is the time to polish and test.

